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Purdue | CS 490g
Game Technology Using Xna
Professors
  • Hoffmann, C
 
 
 

2 sample documents related to CS 490g

  • Purdue CS 490g
    CS 490G Game Technology with C# and XNA COUZIN: 2002 Model 2005 Steering Couzin 2002 Model Couzin et al., Collective memory and spatial sorting in animal groups, J. theor. Biol. (2002) 218, 1-11 Available on Couzins web pages. pages Hoffmann, 200
    http://www.cs.purdue.edu/homes/cmh/490G/L1_490G_08-Couzin.pdf
     
  • Purdue CS 490g
    3/31/2008 CS 490G Game Development with XNA CSG MODELS: CSG Primitives Quadrics CSG Operations Interval Implementation Brep Conversion CSG Trees Operations: Regularized set operations Rigid body motion Operands: P Parameterized primitives
     
 
 
 
 
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