• 49 Pages cse40166-lect03
    Cse40166-lect03

    School: Oakland University

    CSE 40166 (Notre Dame) Computer Graphics Lecture 3 Detailed Graphics Pipeline Brief History of Gfx Standards GLUT/OpenGL Basics Simple GLUT/OpenGL pgm Expanded GLUT/OpenGL pgm Practical Approach Process objects one at a time in the order they are ge

  • 56 Pages cse40166-lect20
    Cse40166-lect20

    School: Oakland University

    CSE 40166 (Notre Dame) Computer Graphics Lecture 20 Shader Wrap-Up (Particle systems and Lighting) Hierarchical Models Scene Graphs Particle System (review) / uniforms set by application / position affected by velocity, gravity & time uniform vec3

  • 72 Pages cse40166-lect15
    Cse40166-lect15

    School: Oakland University

    CSE 40166 (Notre Dame) Computer Graphics Lecture 15 Buffers Images Textures Texture Mapping Simple OpenGL Image Library (SOIL) Buffer and Image Objectives Introduce additional OpenGL buffers Learn to read and write buffers Discuss use of Images Ang

  • 46 Pages cse40166-lect07
    Cse40166-lect07

    School: Oakland University

    CSE 40166 (Notre Dame) Computer Graphics Lecture 7 Vector, Euclidean & Affine Spaces Lines, Convexity, Planes Vector operations Matrix Mathematics Frames of Reference Homogeneous Coordinates Objectives (part 1) Introduce Scalars Vectors Points the

  • 30 Pages AngelCGE7
    AngelCGE7

    School: Oakland University

    Environmental Maps Ed Angel Professor of Computer Science, Electrical and Computer Engineering, and Media Arts Director, Arts Technology Center University of New Mexico Angel: Interactive Computer Graphics 5E Addison-Wesley 2009 1 Introduction E

  • 1 Page READEME
    READEME

    School: Oakland University

    This directory contains PowerPoint slides from my class. There are 43 lectures (AngelCG00.ppt-AngelCG42) that are the basis of the senior/first year graduate class I teach for Computer Science and Engineering students. There are also eight supplement

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