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Unformatted text preview: Short M otivate Participants Extrinsic/Intrinsic Rewards Storytelling Demonstration Enthusiasm Safety P articipate (play) Awareness 50/50 Involvement Arousal Theory (Novelty, Complexity, Dissonance) Feedback L og Off Timing Leave them wanting more! E dify Debrief & Process Evaluate Activity Affirm Goals Reflect & Transfer...
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- Spring '08