9781111969752_TB_ch12 - Chapter 12: Event-Driven GUI...

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Chapter 12: Event-Driven GUI Programming, Multithreading, and AnimationTRUE/FALSE1.Computer users can expect to see a standard interface in the GUI programs they use.PTS:1REF:492
2.GUI programs are frequently called action-controlled because actions occur in response to user-initiated events such as clicking a mouse button.PTS:1REF:493
3.In object-oriented languages, the procedural modules that depend on user-initiated events are oftencalled applets.PTS:1REF:494
4.When you program in a language that uses GUI components, you need to create them from scratch.PTS:1REF:496
5.An important advantage of using GUI data-entry objects is that you often can control what users enterby limiting their options.PTS:1REF:498
6.A GUI picture album represents “snapshot” views of the screens the user will encounter during the runof a program.PTS:1REF:502
7.In an event-driven program, you design the screens, define the objects, and define how the screens willconnect.PTS:1REF:504
8.With a single CPU, multiple threads execute simultaneously.PTS:1REF:510
9.Multithreaded programs often run faster and they are more user-friendly.PTS:1REF:511
10.Many object-oriented languages offer built-in classes that contain methods you can use to drawgeometric figures.PTS:1REF:512
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Chapter 10 / Exercise 25
Guide to UNIX Using Linux
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1.From the 1950s, when businesses began to use computers to help them perform many jobs, through the1980s, almost all interactive dialogues between people and computers took place at the ____.PTS:1REF:492
2.The ____ is the location on your computer screen at which you type entries to communicate with thecomputer’s operating system.PTS:1REF:492
3.Operating system software allows you to use a mouse or other pointing device to select pictures, or____, on the screen.a.targetsc.windowsb.iconsd.menusANS: BPTS:1REF:492
4.Performing an operation on an icon causes a(n) ____.PTS:1REF:493
5.Within an event-driven program, a component from which an event is generated is the ____.PTS:1REF:494
6.In object-oriented languages, the procedural modules that depend on user-initiated events are oftencalled ____.PTS:1REF:494

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Guide to UNIX Using Linux
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Chapter 10 / Exercise 25
Guide to UNIX Using Linux
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