Lucas and Sherry, Sex Differences in Video Game Play

Journal of communication 342 148 156 522 downloaded

Info iconThis preview shows page 1. Sign up to view the full content.

View Full Document Right Arrow Icon
This is the end of the preview. Sign up to access the rest of the document.

Unformatted text preview: nce Erlbaum. Ruggiero, T. E. (2000). Uses and gratifications theory in the 21st century. Mass Communication and Society, 3, 3-37. Schramm, W., Lyle, J., & Parker, E. (1961). Television in the lives of our children. Palo Alto, CA: Stanford University Press. Schutz, W. C. (1958). FIRO: A three-dimensional theory of interpersonal behavior. New York: Rinehart and Company. Schutz, W. C. (1976). The FIRO administrator: Theory, criteria, and measurement of effectiveness. Group and Organization Studies, 1(2), 154-176. Selnow, G. W. (1984). Playing videogames: The electronic friend. Journal of Communication, 34(2), 148-156. 522 Downloaded from http://crx.sagepub.com at CORNELL UNIV LIBRARY on January 2, 2009 Lucas, Sherry Sex Differences in Video Game Play Sherry, J. L. (2001). The effects of violent video games on aggression: A metaanalysis. Human Communication Research, 27, 409-431. Sherry, J. L., & Lucas, K. (2003, May). Video game uses and gratifications as predictors of use and gam...
View Full Document

Ask a homework question - tutors are online