Lucas and Sherry, Sex Differences in Video Game Play

Lucas and Sherry Sex Differences in Video Game Play

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Unformatted text preview: compared to challenge (M = 4.82, SD = 1.21), their second highest gratification (social interaction: M = 4.29, SD = 1.73) was significantly lower t(227) = 5.27, p < .001, and the effect size was small, d = .36. Therefore, challenge was not only the top-ranked gratification for female 514 Downloaded from http://crx.sagepub.com at CORNELL UNIV LIBRARY on January 2, 2009 Lucas, Sherry Sex Differences in Video Game Play Table 3 Reported Liking of Video Game Genres by Sex Mean Liking All (n = 534) Traditional Card/dice Classic board games Quiz/trivia Puzzle Arcade Physical enactment Fighter Shooter Sports Racing/speed Imagination Fantasy/role playing Action/adventure Strategy Simulation 4.18 4.22 4.13 4.46 4.59 4.58 4.04 3.72 3.80 3.84 4.75 3.81 3.76 3.87 3.70 3.92 Young Women (n = 305) 4.60** 4.72** 4.62** 4.94** 4.98** 4.84** 3.62** 3.11** 3.18** 3.21** 4.74 3.57** 3.62* 3.47** 3.22** 3.86 Young Men (n = 229) 3.61 3.57 3.46 3.82 4.07 4.23 4.58 4.45 4.54 4.60 4.77 4.11 3.92 4.33 4.22 3.99 d 1.09 0.84 0.83 0.82 0.69 0.47 0.95 0.88 0.91 0.88 0.02 0.52 0.19 0.63 0.69 0.09 Note. * Mean d...
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This note was uploaded on 02/01/2009 for the course COMM 1126 taught by Professor Casad during the Spring '09 term at Cornell University (Engineering School).

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