Chapter 6 Notes - Chapter 6 Prototyping RAD and Extreme...

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1 Chapter 6 Prototyping, RAD, and Extreme Programming Systems Analysis and Design Kendall & Kendall Sixth Edition 2 Learning Objectives Prototyping for human information requirements gathering Understand the concept of RAD for use in human information requirements gathering and interface design Understand agile modeling and the core practices that differentiate it from other development methodologies Learn the importance of values critical to agile modeling Understand how to improve efficiency for users who are knowledge workers using either structured methods or agile modeling
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