Brian Hade Writing studies1 essay 1 - Hade 1 BrianHade...

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Hade Brian Hade CPN100- 022 Revised Essay One part two 3 September 2014 The Impact Video Games Have on People Today Media is a person or corporation who presents anything seen happening around  the world to the public through writing, television, radio and various other ways. The  media is the best way to learn about or hear debates going on around the world. The  media has turned issues going on in the country into national debates. For example, the  media blew up the debate on whether video games have a positive or negative effect on  people. Will Wright has created many video games throughout his career. Some of his  games include SimCity, one of his most famous games The Sims, and the most recent of  his collection, Spore (Ackley 211). In his article “Dream Machines,” Will Wright  explains why video games are not something to frown upon. Video games offer people a  virtual place to expand their imagination. Also, certain games have players actually  exercising. Lastly, video games can even teach people the value of consequences. With  technology getting better and better, video games today are a completely different thing  than they used to be. Now, they offer a positive impact on children or humanity today  through providing a lesson to kids on responsibility, expanding their imagination, and  even encouraging exercise. With modern day technology improving at rapid speeds, video games have been  able to turn into a very positive thing for people to have in their lives. “They can tell us  1
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Hade stories, offer us music, give us challenges, allow us to communicate with others,  encourage us to make things, connect us to make things, and let us play” (Wright, 213).  Wright shows how easily and well videogames can connect to our lives today. Games can teach people valuable life lessons such as a way for children or even older people to learn about responsibility. Take for example, Will Wright’s game, “The Sims.” In “The Sims,”  people create a family and a life for the family to live. With the creation of this family  comes a tremendous amount of responsibility. The family needs food. In order to have 
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  • Fall '11
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  • History, The Sims, Will Wright

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