Frames1 - Kinematics, Mechanics, and Frames of Reference...

Info iconThis preview shows pages 1–2. Sign up to view the full content.

View Full Document Right Arrow Icon

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
This is the end of the preview. Sign up to access the rest of the document.

Unformatted text preview: Kinematics, Mechanics, and Frames of Reference Part 1 Inertial versus non-Inertial Frames As McCall describes, pages 10-13, Inertial Frames are those in which Newtons first law is valid. That is, if no force acts on an object, then its velocity measured with respect to an inertial frame does not change. Stated otherwise, the difference between any two Inertial Frames is that they have a constant relative velocity the one with the other. Accelerations measured in the two frames will be equal. It is therefore possible to choose a particular Inertial Frame to solve a particular mechanics problem: often we can achieve substantial simplifications by a good choice. However, if we are only concerned with kinematics the relationship between displace- ment, velocity and acceleration and not with dynamics the relationship between force and acceleration then any frame of reference will do. Although Newtons first law will not be valid without modification in non-Inertial frames, we can still use the standard kinematic equations. Once again, we can achieve substantial simplifications by a good choice of frame. So, it is important to practice solving problems in different reference frames. With practice, we can start to see what makes for a good choice . . . Notation In all the examples, we will use two frames of reference, S and S . Usually, S will be the frame that we might ordinarily use it is attached to planet Earth, for example but, in principle, S could be the ordinary one. The only reason for choosing one frame rather than the other is convenience. To start, we will look at the situation in one dimension, where an object any object at x in frame S is at x in frame S , and at time t = 0 we will always choose that the two frames coincide. This means that x = x when t = 0. See the two diagrams: 1 At time...
View Full Document

Page1 / 6

Frames1 - Kinematics, Mechanics, and Frames of Reference...

This preview shows document pages 1 - 2. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online