Fun and Games

Fun and Games - about the process of communicating. Jokes...

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Play The Serious Business of Having Fun
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Framing Cognitive boundaries that separate play from nonplay.
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Play A framing that is 1) consciously adopted by the players 2) somehow pleasurable 3) systematically related to what is non-play by alluding to the nonplay world and by transforming the objects roles, actions and relation of ends and means characteristic of the nonplay world
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Meta-communication Communicating about the process of communicating.
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Clifford Geertz – Deep Play as meta-communication
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Deep Play A ritualized form of play in which the economic and/or symbolic stakes are so high that it is “irrational” to get involved.
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Holi: Inverting the nonplay world
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Halloween Controlling evil by play acting evil.
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Mardi Gras – Communitas
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Mardi Gras Pictures I can’t show you of people doing things that they normally would not do.
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Reflexivity and metacommunication Reflexivity : Thinking about why we think and act the way that we do. Metacommunication : Communicating
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Unformatted text preview: about the process of communicating. Jokes They force use to be reflexive. They directly involve meta-communication. Art Play with form producing some aesthetically successful transformation-representation. Transformation-representation : The process in which experience is transformed as it is represented symbolically in a different medium. Rickshaw art in Bangladesh Rickshaw Three-wheeled bicycle transport. Bangladesh Country to the East of India populated by Sunni Muslims Sunni restriction on art Hadith (traditions of the Prophet Mohammed) prohibit artistic representations of the human form. A strict interpretation of the hadith prohibits art altogether. Rickshaw Artists Communicating appropriate Islamic cultural values. Pushing the limits of what is appropriate. Challenging conservatism. Communicating, reflexively, about the process of communicating through art....
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Fun and Games - about the process of communicating. Jokes...

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