Temporal Design

Temporal Design - A. Duration of spatial organization a....

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A. Duration of spatial organization a. Rule i. Start when the content begins to rise, ends on peak of content curve (audience has accumulated all elements) b. Pace/Tempo/Timing i. Control time ii. Actors slow down, long shots play faster, not as many things in the shot, Freeze actor, set iii. Space and time are reciprocal iv. Manipulate time and space c. The shot, scene, and sequence as temporal units i. Shot: Basic temporal unit of film, 1000-2000 different organizations, 1-10 seconds, sometimes longer ii. Scene: shots related by time and space, from movement iii. Sequence: Several shots/scenes in order d. The long take i. w/in frame and relationships change in the frame B. Relation between shots a. Movement, pace, rhythm i. Third basic movement of motion picture (actor/set, camera), creates pace, tempo, or timing, speeding up by time ii. Rhythm: heartbeat, breathing, sun rise and set; experience rhythm inside of yourself, and outside, related to motif, sequential occurrence of events iii.
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This note was uploaded on 03/09/2008 for the course CTCS 190 taught by Professor Casper during the Fall '07 term at USC.

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Temporal Design - A. Duration of spatial organization a....

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