HW1 - HW1 Generics and Arrays Due: Friday, August 29, 2008...

Info iconThis preview shows pages 1–2. Sign up to view the full content.

View Full Document Right Arrow Icon
HW1 – Generics and Arrays Due: Friday, August 29, 2008 at 11:59pm Assignment Overview =================== In this assignment, you will first be working with the GameEntry and Scores code seen in both the textbook and lecture. Then you will create a class Triplet which stores triplets of data, where each parameter’s type is specified by a generic type parameter. Getting Started =============== Read section 3.1.1 on Storing Game Entries in an Array (pages 96 through 102) and understand the code in that section before beginning part one. Then, read section 2.5.2 on Generics (pages 89 and 90) and review the code in that section before attempting part two. If you want, you may access electronic copies of the code from each section of the textbook at http://ww0.java4.datastructures.net/source/ . Part 1 – Adding Functionality to the GameEntry and Scores Classes ================================================================== If you start with the GameEntry class and Scores class (including add and remove methods) from the book, you will have a working
Background image of page 1

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Image of page 2
This is the end of the preview. Sign up to access the rest of the document.

This note was uploaded on 09/13/2008 for the course CS 1332 taught by Professor Lebanon during the Spring '08 term at Georgia Institute of Technology.

Page1 / 2

HW1 - HW1 Generics and Arrays Due: Friday, August 29, 2008...

This preview shows document pages 1 - 2. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online