Week_07 - THE DESIGN OF EVERYDAY THINGS Something to ponder...

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THE DESIGN OF EVERYDAY THINGS
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Something to ponder The partnership of technology and people makes us smarter, stronger, and better able to live in the modern world. We have become reliant on the technology and we can no longer function without it. The dependence is even stronger today than ever before, including mechanical, physical things such as housing, clothing, heating, food preparation and storage, and transportation. Now this range of dependencies is extended to information services as well: communication, news, entertainment, education, and social interaction. When things work, we are informed, comfortable, and effective. When things break, we may no longer be able to function. This dependence upon technology is very old, but every decade, the impact covers more and more activities .
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App Extension Battle Win a $25 gift card to 7-Eleven! Get your extension app up and running on a phone Folks will rotate through to see apps Secret ballet voting. You can’t vote for yourself! I will count and announce winner at end of class.
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Agenda Recap Norman’s principles of Interaction and Design Group/Individual Activity to apply Norman’s principles Internet of Things Introduction Group/Individual Activity to explore Internet of Things concepts App Inventor Completion and Challenge
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Don Norman Recap
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Fundamental Principles of Interaction “Great designers produce pleasurable experiences. The experience is critical, for it determines how fondly people remember their interactions” Our ability to interact with a product (Discoverability) results from the appropriate application of 6 psychological concepts Affordances Signifiers Constraints Mappings Feedback Conceptual Model (most important)
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Seven Principles of Design 1. Discoverability. It is possible to determine what actions are possible and the current state of the device.
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