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Unformatted text preview: screen character called an avatar. The first modern MMORPG was Meridian 59 in 1996. The first popular implementation, however, was Ultima Online in 1997. This game genre also is Real-Time Strategy (RTS). In a typical RTS, the goal is for the player to collect resources, build an army, and control his units to attack the enemy. The action in these games is fairly fast-paced and because of the continuous play, strategic decisions must be made quickly. While 1984s The Ancient Art of War and 1989s Herzog Zwei were early examples of the genre, the games that popularized it were Westwoods Dune 2 and Command and Conquer , and Blizzards Warcraft . Game background User experience elements of the game Required user knowledge Good and bad points of the game...
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- Three '08