Unformatted text preview: screen character called an “avatar.” The first modern MMORPG was Meridian 59 in 1996. The first popular implementation, however, was Ultima Online in 1997. This game genre also is Real-Time Strategy (RTS). In a typical RTS, the goal is for the player to collect resources, build an army, and control his units to attack the enemy. The action in these games is fairly fast-paced and because of the continuous play, strategic decisions must be made quickly. While 1984’s The Ancient Art of War and 1989’s Herzog Zwei were early examples of the genre, the games that popularized it were Westwood’s Dune 2 and Command and Conquer , and Blizzard’s Warcraft . Game background User experience elements of the game Required user knowledge Good and bad points of the game...
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- Three '08
- Video game genres, Online game, Massively multiplayer online game, Real-time strategy, multiplayer online game, Game Analysis Game