Syllabus.pdf - PRINCE GEORGE'S COMMUNITY COLLEGE Welcome to...

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Chapter 9 / Exercise 24
Precalculus
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PRINCE GEORGE'S COMMUNITY COLLEGE Welcome to INT-1111 (Programming Logic and Design)! Spring 2017 INSTRUCTOR : Dr. Homer Sharafi, Professor Information & Engineering Department OFFICE : CAT 229-O PHONE NUMBERS : Office: 301-546-0719 Department: 301-546-0152 EMAIL ADDRESS: [email protected] All credit students ( with the exception of Howard Community College students enrolled at Laurel College Center) are required to use Owl Mail for all college communication. WEB PAGE: demic.pgcc.edu/~hsharafi OFFICE HOURS : These are posted to Blackboard CLASS (TIME and LOCATION): ONLINE COURSE DESCRIPTION : 3 credits. Introduction to computer programming concepts with emphasis on structured program logic and design. Procedural and object oriented concepts are introduced. Design tools such as pseudo-code and flowcharting are covered. Students are introduced to several software packages that may be used to develop flowcharts and pseudo-code. This course does not teach a particular programming language, but rather emphasizes problem solving techniques that can be applied to programming in any language. Examples from various programming languages may be used to illustrate concepts. Prerequisite: INT 1010. 2 lecture/2 lab hours. REQUIRED TEXTBOOK: There is one (1) textbook required for the course. It is: INT 1111 Programming Logic and Design by Tony Gaddis (ISBN-13: 978-1-269-79579-1) published by Pearson in 2014. Obtain a copy of the text book as soon as possible since it will be used throughout the semester.
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Precalculus
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Chapter 9 / Exercise 24
Precalculus
Hostetler/Larson
Expert Verified
COURSE LEARNING OUTCOMES: Upon successful completion of this course, a student will be able to do the following: 1. Develop an i-p-o chart for a specific programming problem 2. Develop an algorithm to solve a specific programming problem by using pseudo-code or flowcharting 3. Identify and use sequence, selection and repetition structures to solve a problem 4. Solve design problems in a flawed program design 5. Create modular designs for programs, including sending arguments and returning values 6. Describe the importance of documentation and data validation and explain what is contained in complete internal and external documentation 7. Use objects and methods to solve problems in an object oriented programming environment such as Alice 8. Recognize and describe the uses of object oriented tools such as classes OTHER REQUIRED COURSE MATERIALS: You are highly encouraged to use a flash drive (also referred to as a USB drive or a thumb drive) to store your files. Flash drives come in various capacities, with 1 GB as the lowest capacity. You need to use at least a 1 GB flash drive for storage of your project files. CLASSROOM POLICIES: Class do s and don ts (some do not apply to online sections): - Do come to class and participate. - Do refer to your course outline/schedule (separate handout) for topics and important dates.

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