120-Week1

120-Week1 - 10/2/2008 Review Last Lecture: cooliris General...

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10/2/2008 1 Review Last Lecture: cooliris General Advice for Students Why do so few people make significant contributions? What is the difference between those who have impact and those who don’t? One factor is expectations One factor is expectations If you think you can’t almost certainly you won’t Ever done your absolute best in a course Prepare Yourself The time to start is now Do what you love and love what you do Don’t worry about how intrinsically smart you are or anyone else is To do significant things you have to neglect other things Be careful about your commitments but when you commit really do it Take time to think important thoughts Refuse to let the urgent drive out the important Be careful about who you spend time with
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10/2/2008 2 Class Wiki: cogsci120.wetpaint.com Maintain Personal Page on Wiki Goal Reflect on lectures, textbook and related Grading 4 points: exceptional, goes beyond the lecture and textbook, and related issues Encourage writing Requirements At least one entry by Sunday evening each week. Encourage more. Date each entry beyond the lecture and textbook, interesting connections between ideas covered in course 3 points: strong evidence of careful reading and thought about readings and lecture material 2 points: evidence you read and tho ght abo t the Date each entry. Entries in reverse chronological order. Most recent entry at the top. Looking for evidence you have engaged with the material. and thought about the material 1 point: off topic; not clear you read and thought about the material 0 points: no entry
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10/2/2008 3 Week 1 Reading Assignment READING ASSIGNMENT WEEK 1: Chapters 1 and 2 Chapter 1: What is Interaction? The main aims of this chapter are to The main aims of this chapter are to: Explain the difference between good and poor interaction design. Describe what interaction design is and how it relates to human-computer interaction and other fields. Explain what is meant by the user experience and usability. Describe what is involved in the process of interaction design. Outline the different forms of guidance used in interaction design. Enable you to evaluate an interactive product and explain what is good and bad about it in terms of the goals and principles of interaction design. Chapter 2 : Understanding and Conceptualizing Interaction The main aims of this chapter are to: Explain what is meant by the problem space. Explain how to conceptualize interaction. Describe what a conceptual model is and explain the different kinds. Discuss the pros and cons of using interface metaphors as conceptual models. Debate the pros and cons of using realism versus abstraction at the interface. Outline the relationship between conceptual design and physical design Goal: start to think critically about interfaces.
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This note was uploaded on 10/22/2008 for the course COGS 120 taught by Professor Hollan during the Spring '08 term at UCSD.

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120-Week1 - 10/2/2008 Review Last Lecture: cooliris General...

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