PSY_200_Test_2_Guide_8

PSY_200_Test_2_Guide_8 - population based on how easily an...

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o Change Representation of a Problem Think outside of the box. o Work Backwards This is helpful when dealing with problems that have many different possible paths branching from the initial state, such as mazes. Decision Making o Single Feature Model Make a decision by focusing on only one feature o Additive Model Systematically evaluate the important features of each alternative o Elimination By Aspects Model Rate choices based on features. Eliminate those that do not meet the desired criteria despite other desirable characteristics. o Availability Heuristics People base their prediction of the frequency of an event or the proportion within a
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Unformatted text preview: population based on how easily an example can be brought to mind. o Representativeness Heuristics People assume commonality between objects of similar appearance, or between an object and a group it appears to fit into. Truckers and professors o Gamblers Fallacy Examining prior events to help us predict a later event A coin flip, if the previous flip was head you may guess tails will be the next. o Base Rate Information The known percentages of the outcome....
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