The King_s Avatar JumpChain.pdf

The King_s Avatar JumpChain.pdf - The King’s Avatar...

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The King’s Avatar Jumpchain CYOA V1.0 by drakensis
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The MMO Glory has just reached its tenth anniversary and it’s a global sensation. There are national e-sport leagues and teams are followed just as seriously as soccer or baseball. A beloved pro retiring is cause for crying in public and a favored team getting defeated may even lead to small-scale rioting by outraged fans. There are millions of players on the nine existing servers and many thousands who’ve completed the Heavenly Domain Challenge and play in the elite Heavenly Domain. Players form guilds, raid dungeons that can require anything from 5 to 100 players to complete, PVE against wandering monsters and weekly field bosses and PVP both in Arena matches or in the open world. Each of the professional teams maintains their own guild of fans, as well as a network of supporting guilds (due to upper limits on guild size). They often also maintain covert associations to other guilds, using them for dirty tricks on each other. It’s by no means unheard of for guilds to infiltrate spies into each other to gather information off each other. These associations are one of the major draws of Glory: even a random player might encounter a top-tier professional player in the open world to support their team’s guild or levelling up. In China, the Glory Professional Alliance is the top league, and they’re currently in the eighth regular season of play. Teams face off weekly in three stage matches: Individual Challenge with three 1v1 matches worth 1 point apiece, a Group Challenge with a 1v1 match where the loser is replaced by a team-mate until one team loses three players and the other team gains 2 points, and a Team Challenge where teams of five players (and one reserve) fight it out for 5 points. At the end of the season, when each team has fought all the others twice, the eight teams who’ve scored the most points through the regular matches enter a knockout tournament - the 1st ranking team is seeded against the 8th, 2nd against 7th and so forth. In each round, the teams play one home and one away match, with the first team to accumulate 10 points advancing to the next round. Eventually one team emerges as champions: Excellent Era won the first three seasons, Tiny Herb won the fifth and seventh, Tyranny won the fourth and Blue Rain the sixth. Every year the two lowest scoring teams of the regular season are relegated from the Alliance and a Revival Tournament is held. This is a knockout single match tournament with the winning team being recruited to replace one of the relegated teams. A second team will be chosen by the Alliance to fill the second vacant slot. Glory is styled in a classic fantasy mould, drawing from both eastern and western sources. There are no races, all accounts (characters) are human and default to an apparent age of 25. Customization is excellent and there’s an option in creation to load pictures of yourself to use your own face as a starting point for your account’s. The game is played from first-person
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  • Fall '13
  • ProfessorChampolllion
  • Level Up, Fight It Out, The Guild, Joyful Flourish

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