Eclipse Phase Core _ Firewall JumpChain.pdf

Eclipse Phase Core _ Firewall JumpChain.pdf - A JUMPCHAIN...

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1 A JUMPCHAIN CYOA MODULE
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2 Contents (hyperlinked and bookmarked) Contents .................................................................................................................................................. 2 The Age of Transhumanity ...................................................................................................................... 3 Egocasting, Resleeving & Forking In Eclipse Phase ............................................................................. 3 Locations ............................................................................................................................................. 4 Your Ego .................................................................................................................................................. 5 Age, Gender & Language .................................................................................................................... 5 Origins ................................................................................................................................................. 5 Perks .................................................................................................................................................... 6 Skill Packages .................................................................................................................................. 6 Origin Perks ................................................................................................................................... 10 Other Perks ................................................................................................................................... 14 Psi Perks ........................................................................................................................................ 16 Your Morph ........................................................................................................................................... 17 Augmentations .................................................................................................................................. 20 Equipment ............................................................................................................................................. 25 Companions .......................................................................................................................................... 30 Drawbacks ............................................................................................................................................. 31 End ........................................................................................................................................................ 33 Module 1: Firewall - Day Zero DLC Edition ............................................................................................ 34 Roles .................................................................................................................................................. 34 Firewall Sub-Faction .......................................................................................................................... 35 Creating Your Firewall Server ........................................................................................................... 36 Firewall Perks .................................................................................................................................... 37 Firewall Equipment ............................................................................................................................... 38 Firewall Drawbacks ........................................................................................................................... 39 Firewall Scenarios ............................................................................................................................. 40 The Missions ................................................................................................................................. 41 Notes ..................................................................................................................................................... 51 Psi-Chi Sleights .................................................................................................................................. 54 Psi-Gamma Sleights ........................................................................................................................... 55 What Is Transhumanity? And Other Things You Should Probably Know .......................................... 57 Morphs .............................................................................................................................................. 57 Module 1: Firewall Notes .................................................................................................................. 59 Module 2: Gatecrashing - Coming Soon ............................................................................................... 61
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3 The Age of Transhumanity Welcome to the universe of Eclipse Phase. Things are a little bit different here than what you might be used to. EP is a (mostly) hard science fiction setting where transhumanity is just starting to expand beyond the solar system after largely abandoning Earth in the wake of a terrible war with artificial super-intelligences, in favour of spreading themselves out across colonies and habitats throughout the solar system. The incredible feats that technology can perform in this time are cast into stark outline by the horrors it has been put to. Imbalances in wealth and power have created a humanity fractured by inter-faction strife: there has already been one Fall. Will there be another? As usual, your account has been credited with + 1,000.00 credit points (one thousand) to spend in the core jump. You may not carry over cp to the DLC modules. Egocasting, Resleeving & Forking In Eclipse Phase “Ego” Vs. “Morph” Your ego is your complete mind, personality, memories and consciousness. The ego can be copied digitally, allowing it to be scanned and sent electronically like any other data. It can be copied without errors, digitally edited or stored, upgraded with software, and installed in different bodies or VR simulations. It can even be broadcast to a distance habitat or spacecraft (egocasting), which is the preferred method of travel. Your morph is your body, either biological (biomorph) or mechanical (synthmorph), but often a mix of both. Morphs range from fully-natural humans, to creatures made from alien genomes and cybernetics, to swarms of microbots that rely on cloud computing to house a transhuman mind, to wholly digital simulated bodies (infomorphs). The ubiquity of egocasting and forking technology combined with the threats you face means we’ll run on a slightly different set of rules regarding ‘death’ here. The original “You” has your out -of-jump powers, and is the only one that matters for the purposes of chain continuity. Dying normally still counts as a chain end, with a couple of exceptions: The Transfer Rule If your intention is to move your ego from one place to another, such as from one hab to another, or one body to another, then egocasting, going through Pandora Gates, and resleeving does not result in death for the purposes of your chain. You are considered to have “moved” rather than been “copy
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