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Mirum: Vivamus est ipsum, vehicula nec,feugiat rhoncus, accumsan id, nisl. Loremipsum dolor sit amet, consectetuerdesign toolsGDN 3430FULL SAILUNIVERSITYBACHELOR OFSCIENCE INGAME DESIGNINSTRUCTOR:DARRYLMALCOMB[email protected]FULLSAIL.COMCourse DescriptionBeing a designer is far morethan having good ideas. Infact, having good ideas isthe easy part.The designer’s trade is communication. Ina corporate video game developmentenvironment where teams can sprawl into thehundreds, skill in communication is essential.You will learn a wide variety of topics inthis class. We start with an examination of thestructure of the industry, the structure of firmsand the temporal structure of softwareprojects to give the student a starting point tounderstand the need for effectivecommunication.Then, we move on to the salient tool fordesign communication--the game designdocument. We cover the dos and don’ts ofthis particular design artifact in depth,culminating with a student criticism of poordocumentation techniques.We then move to a more technicalchallenge: the analysis of numeric values ingame designs. We use the overlooked tool ofspreadsheets to help solve numeric and

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