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Unformatted text preview: Editing
2/24/08 Continuity Editing Standard style of editing in mainstream films Emerged early by the 20's Potential for discontinuity is always very great, so you have to work at it Especially found in Hollywood films from 30s50s Elements of CE Matched cuts; Cuts on movement Repeating compostiions (camera set ups) Cutting on the action The eyeline match Shot reverse shot series 180 degree rule Conversation scenes or phone scenes Where you'll put your camera at Ensures that screen direction is consistent from shot to shot Gives you the whole scene Master shot Matching to the master shot The eye line match Creates a consistent space across cuts Many errors can be made here 180 Degree rule If cuts are made between camera set ups across the line Crossing the line of action Out of Africa (1985) Continuity of screen direction movement Last of the Mohicans (1992) Playing with the rules Because continuity editing is the standard viewers have learned to automatically infer the right meanings from its rules This enables filmmakers to manipulate their learned reactions Silence of the Lambs (1991) The revelation that schema of timespace relations is wrong Encircling the house Crosscutting elicits Viewers infer the continuity of action (time and place), giving matching sound and visual elements Correct assumption about time (that the sequence of events is chronological False assumption about place ( that the locales in each shot are adjacent Breaking continuity Modern films often violate continuity rules, especially for action scene In the next clips, not how the space of the action isn't whole Gladiator (2000) Cannot tell how many people that he's fighting Sergei Eisenstein The anticontinuity tradition is actually old Working in the 20s, he was among the first to explore a more radical style of editing (montage) Strike (1924) Basic Capabilities of Editing Creating new scenes Controlling time and space Creating poetic or intellectual associations in shots Creating new scenes Updating montage, editors often create scenes that were not scripted or that were scripted as separate scenes Unfaithful (2003) Controlling time and space Editors can expand or compress time They can re order space (e.g. Gladiator) ...
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- Spring '08