Study Guide 1

Study Guide 1 - EDPSY 14 STUDY GUIDE EXAM 1 Study Guide -...

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EDPSY 14 – STUDY GUIDE EXAM 1 Science of teaching - teaching is a science/art, it can be acquired, and it is not in our DNA Components of good teaching: decision making, self knowledge and self regulation, reflection and application of educational research Problem solving approach - an approach to thinking about and solving problems encountered during teaching (the “I can do it” attitude) 1. observation- doesn’t do HW, what is home life 2. generate hypothesis 3. test hypothesis- offer HW clubs, rewards for unmotivated students 4. observe results 5. next problem Operant conditioning - learning a behavior due to the consequences of the behavior skinner box: raised child in a room uses positive and negative reinforcement Massed practice - repetition, practicing new task/information many times (encoding); ex- cramming Distributed practice - practicing new task over a period of time (promotes encoding and retrieval); ex- baseball practice Positive reinforcement - receiving something that increases a behavior Negative reinforcement - taking something away to increase a behavior Presentation punishment - receiving something to decrease a behavior (speeding ticket) isn’t suppressing our behavior long term (continue to speed), instead Skinner proposes we emphasize positive reinforcement Removal punishment - removing something to decrease a behavior (time out) Reinforcement schedules interval schedules- reinforcement based on length of time behavior emitted o fixed interval: reinforcement is only available at certain periodic times (ex- final exam) o variable interval: reinforcement is available at sometimes but not others; we don’t know if the behavior will be reinforced (ex- teachers doing spot check on kids doing work) ratio schedules- reinforcement based on the number of times a behavior is emitted o fixed ratio: a reinforcer is given after a fixed number of behaviors (ex- finish 10 problems and then you can go outside) o variable ratio: the number of behaviors required for reinforcement is unpredictable (ex- slot machine) Prompt - tells us what to do (“Name_______”) Cue - tells you when to do something (conductor pointing to symbolist) Observational learning - learning that occurs from watching others; refer to others as a model 1. attention o model is reinforced (give chocolate)
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Study Guide 1 - EDPSY 14 STUDY GUIDE EXAM 1 Study Guide -...

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