Interactive Computer Graphics: A Top-Down Approach Using OpenGL (4th Edition)

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1 ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Advanced Graphics Lab Class 9 September 18, 2007 ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Class 9 – September 18, 2007 Last time 2-D Hardware 3-D graphics pipeline ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Class 9 – September 18, 2007 Today 3-D Graphics pipeline Geometry ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Class 9 – September 18, 2007 The real-time rendering pipeline Application Command Geometry Rasterization Texture Fragment Display ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Class 9 – September 18, 2007 Modeling How do you describe the 3-D shapes to be rendered? source: Stanford Graphics Lab ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Class 9 – September 18, 2007 Point cloud Unstructured set of 3D point samples source: H. Hoppe
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