Interactive Computer Graphics: A Top-Down Approach Using OpenGL (4th Edition)

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1 ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Advanced Graphics Lab Class 8 September 13, 2007 Highlights of SIGGRAPH 2007 Part II Friday, September 14, 2007 ECE 118 at noon ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Class 8 – September 13, 2007 Last time Image matting ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Class 8 – September 13, 2007 Today 2-D Graphics hardware ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Class 8 – September 13, 2007 Vector graphics displays Stored only the vertices of graphics primitives The electron beam would be moved from vertex to vertex to generate the image ECE/CS 433 Introduction to Computer Graphics Pradeep Sen Class 8 – September 13, 2007 Framebuffer Chunk of memory that contains the pixel information to be displayed In modern graphics systems, it contains other things such as depth buffer, stencil, etc.
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