C# Design an AI for playing multiplayer battleships.The gam.docx

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*** C#*** Design an AI for playing multiplayer battleships.The game is played on an NxN gridEach player will place a specified set of shipsThe ships will vary in length from 2 to 7.There can be any number or any size ship including 0EXCEPT the length 7 ship the battleship which there will always be 1Player order will be random but fixed at the start of the gameEach round consists of each player making a grid selection inturnEach grid selection will be played into all players grid. Including the current players gridEach player will respond with HIT, MISS or SANK {ship name}If a players battleship is sunk that player is removed from the gameRepeat from #4 until 1 player remainsThat player is the winnerDeliverablesIn a word document provide the following:A high level narrative description of the algorithms you will use to determine the grid selection when it is your turn (step #4 above)More detailed pseudocode that describes specific parts of the algorithm

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