1 CHAPTER 4: COMMUNICATION RESPONSE MODELS Communication→Passing information, the exchange of ideas/process of establishing a commonness/oness of thoughts between sender and receiver COMMUNICATION PROCESS(1) SOURCE ENCODING Source(Sender) →Person/organization that has information to share with another person/group of ppl Encoding →Putting thoughts/ideas/information into a form that provides a meaningful msg (2) MESSAGE Message →Contains the information/meaning the source intends to convey Message Content →information and/or meaning contained in the msg Message Structure/Message Design →The way the msg is constructed to deliver the information or intended meaning [ What determines the effectiveness of communication? →The impression/imagesthe ad creates] (3) CHANNEL Channel →How the communication travels from the source/send to the receiver 1.Non-personal →Method of communication that carry a msg without interpersonal contact b/w sender + receiver (1) Print →newspapers (2) Broadcast→tv/radio(3) Out of home →outdoor, transit Note: These channels are generally referred to as the mass mediaor mass communication, since the msg is sent to many individuals at 1 time2.Personal →Face to Face (ex: sales ppl when delivering msg to buyers)(4) RECEIVER/DECODING Decoding →Process of transforming the sender’s msg back into thought **This process is heavily influenced by the receiver’s frame of reference or field of experience, which is the experiences/perceptions/attitudes/values he/she brings to the communication situation Common Ground →Overlap of circles (5) NOISE Noise →Unplanned distortion or interference (ex: Errors, problems, distractions @ the point of reception) (6) RESPONSE/FEEDBACK Response →Receiver’s set of reactions after seeing/hearing/reading the msg-Non-observable (storing info in memory to immediate action like visiting brand’s FB page)-Emotional ( Consumers enjoy/dislike msgs they receive ) Feedback →Receiver’s response that is communicated back to the sender THE RESPONSE PROCESS Models that illustrate communication effects within the receiver of an “advertising” message.(1) DAGMAR→Designing AdvertisingGoals For Measured Advertising Results →established relevant guidelines for setting communication objectives.