Lecture 2: Slides

Real-Time Rendering (2nd Edition)

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1 Pradeep Sen Class 2 – January 22, 2007 ECE 595 / CS 491 / CS 591 Real-Time Rendering & Graphics Hardware Pradeep Sen Advanced Graphics Lab Class 2 January 22, 2007 Pradeep Sen Class 2 – January 22, 2007 Announcements ± Webpage is up : ± http://www.ece.unm.edu/course/ece595 ± Project will be handed out on Wednesday (deadline will be extended to Feb 7) Pradeep Sen Class 2 – January 22, 2007 Last time ± Introduction to the class ± Began to cover in detail the real-time rendering pipeline – Application – Vertex transformation • I want you to be able to derive transformations for Pradeep Sen Class 2 – January 22, 2007 Today ± Continue with the rendering pipeline – Transforming normals – Projections – Clipping – Viewport Transformation – Rasterization Pradeep Sen Class 2 – January 22, 2007 Transforming normals ± If vertices are transformed by M, what should normals be transformed by? Pradeep Sen Class 2 – January 22, 2007 Incorrect normal transformation ± Simply transform by M: Mn Pradeep Sen Class 2 – January 22, 2007 Correct normal transformation ± Derivation Pradeep Sen Class 2 – January 22, 2007 What are normals used for? Lighting our world! Pradeep Sen Class 2 – January 22, 2007 So we have covered the view transformations… world space x eye space z x y x y
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2 Pradeep Sen Class 2 – January 22, 2007 Perspective projection x eye space z x z -1 1 perspective projection
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This note was uploaded on 01/30/2008 for the course ECE 595 taught by Professor Sen during the Spring '07 term at New Mexico.

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Lecture 2: Slides - Announcements ECE 595 CS 491 CS 591...

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