Blackwood_Justin_Assignment3.pdf - Week 2 - Assignment 2...

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Week 2 - Assignment 2Strategy Card Game Design, GRATIS and Single Player PlaytestingPick PocketByJustin BlackwoodAnAll v AllStrategy Card Gamefor2-4PlayersAges14+Game Description:Be the first player to steal all your fellow thieves valuables! Be stealthy or be arrested!
GRATIS OutlineGoalsWin other players’ card.Accumulate more target cards than the other players.Be the last one not arrested, have more target cards than the other players’.RulesCards are shuffled in stacks, according to type (Body, Head, Arm, Leg, Stealth)Players draw top stealth card, highest number goes first then next highest, etc.These are the actions I can take when it’s my turn.Draw one stealth card from draw pilePick one stealth card choose which player and which target to play it onIf player has more than 7 cards in hand, they must discard to a maximum hand of 7.Player who you placed stealth card on checks the value of the two cardsIf the stealth card value is above the target value, player takes both cardsIf stealth card matches target card value, player takes both cards and receives a “Wanted” markIf stealth card value is lower than target card, player receives a “Wanted” markIf player receives 5 “Wanted” marks, they are arrested and are out of the gameActionsDraw a card on your turn when you are down to 4 or less cards in your handPlace your stealth card face down on the opponent’s target card. Your opponent will look at bothcards without showing them to the other players.If the stealth card value is higher than the target card value, your opponent gives you the target cardand places the stealth card into the discard pile.If the stealth card value is equal to the target card value, your opponent you the target card andstates that “You’ve been caught”, meaning you count one “Wanted” mark against you. Place theused stealth card in the discard pile.If the stealth card value is lower than the target card value, your opponent tells you “You’ve beencaught”, and places your stealth card in the discard pile. You count one “Wanted” mark against youTransitionsPlayer’s choose who goes first by drawing in order from the stealth card draw deck. Whomever hasthe highest number goes first, player turns are clockwise. If there is a tie, they draw another cardeach until the tie is broken.Players’ turn ends when stealth card is laid on target cardOpponent checks value of stealth card to the target card, and either gives the player both cards ordiscards the used stealth card and announces “You’ve been caught” to the playerGame ends if there is only one player left not arrested, meaning they have 5 “Wanted” marksagainst them. Or the last player with any target cards left around their character card.
Items78 x Action Cards50 x Stealth Cards24 x Target Cards8 x Leg Cards8 x Arm Cards4 x Head Cards4 x Body Cards4 x Person CardsPaper for keeping track of wanted marksSetup

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Term
Fall
Professor
N/A
Tags
Monopoly, Card game, Discard Pile

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