Lecture14w06

Lecture14w06 - Lecture Overview Artificial Intelligence...

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Artificial Intelligence Part II CMPUT 299 Winter 2006 March 2, 2006 CMPUT 299 - Fall 2005 Artificial Intelligence Lecture Overview ! Lab Exam ! Pizza! ! Summary (Tuesday) ! Pathfinding ! Finite State Machines CMPUT 299 - Fall 2005 Artificial Intelligence Lab Exam Scores A B C A+ CMPUT 299 - Fall 2005 Artificial Intelligence Pizza! ! Get together with last semesters students ! Advice session for project ! Next Tuesday (March 7) ! CSC 333, 5:00 pm ! RSVP to Nathan
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CMPUT 299 - Fall 2005 Artificial Intelligence Algorithm ! A detailed set of actions to perform or accomplish some task ! Evaluate game algorithms according to: 1. Does it meet our time constraints? 2. Does it meet our memory constraints? 3. Does it solve the task at hand? 4. Does it do so in an acceptable/realistic manner? CMPUT 299 - Fall 2005 Artificial Intelligence Describing Algorithms ! Three components to describing an algorithm ! Actions ! States ! Transitions CMPUT 299 - Fall 2005 Artificial Intelligence Finite State Machines (FSM) ! An algorithm for applying actions in states ! A computer can be described as a FSM ! Simple, but powerful CMPUT 299 - Fall 2005 Artificial Intelligence FSM Example ! Simple first person shooter (FPS) state: ! Do I have a weapon? ! Am I near an enemy? ! FPS Actions ! Find weapons ! Find enemies ! Shoot enemies
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CMPUT 299 - Fall 2005 Artificial Intelligence Finite State Machine CMPUT 299 - Fall 2005 Artificial Intelligence Exercise ! Trogdor - control knights ! What are the actions? ! What are the states? CMPUT 299 - Fall 2005 Artificial Intelligence FSM Pros and Cons ! Pros: ! How much time does it take to run a FSM?
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Lecture14w06 - Lecture Overview Artificial Intelligence...

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