This preview shows page 1. Sign up to view the full content.
Unformatted text preview: while the game is waiting for input from a key. When the game starts the background should change to a different color. There should be atleast one paddle and one ball, the ball must bounce when hitting the paddle or any of the other non-paddle sides. Each player should have multiple lives, a life is lost when the paddle misses the ball. Once reaching zero lives the background should change to a third color until some input returns the game to the start screen. 6. [10%] Extra credit: Any cool stuff that we like, some examples are: a. Multiple balls and/or paddles b. Stationary obstacles in the middle fo the screen c. Colorful paddle and/or ball, colorful interaction between ball and paddle...
View Full Document
This note was uploaded on 10/20/2009 for the course COE 1 taught by Professor Many during the Spring '09 term at Georgia Institute of Technology.
- Spring '09