Fenetre

Fenetre - #ifndef FENETRE_H_INCLUDED # #define...

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#ifndef FENETRE_H_INCLUDED #define FENETRE_H_INCLUDED # #include <QtGui> #include "Map.h" #include "FMOD/fmod.h" # class Fenetre : public QWidget { Q_OBJECT; public: Fenetre(int x, int y); // le constructeur de la fenetre (x et y pour la taille) t // les get pour retourner des valeurs QString getNom(); QString getMode(); QString getLvl(); QString getTemps(); QString getScore(); // fonction pour dessiner le un pixmap void dessiner_rect_station(QPaintDevice *dev, int x, int y); void dessiner_croix_station(QPaintDevice *dev, int x, int y); void game(); // lance la partie void changement_joueur(); // change de joueur public slots: void save(); // pour la sauvegarde void about(); // a propos void rules(); // regles void load(); // chargement void music(); // music void hightScore(); // meilleurs scores void voir_plan(); void pause_music(bool b); void mute_music(bool b); void vol_music(int v); void nb_player(); void nbplok(); void new_game(); // nouvelle partie void commencer(); // clique boutton commencer void annuler(); // clique boutton anuller
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This note was uploaded on 11/01/2009 for the course AV 244 taught by Professor Dub during the Spring '09 term at ECE.

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Fenetre - #ifndef FENETRE_H_INCLUDED # #define...

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