Week 4 Technology and the Arts

Week 4 Technology and the Arts - Technology and the Arts A...

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Technology and the Arts A Philosophy of Art | Technology in the Arts A Philosophy of Art “If we consider the relation of modern art—so far as it is truly Art—to public life, we shall recognise at once its complete inability to affect this public life in the sense of its own noblest endeavour.” –Richard Wagner In his “Outlines of the Artwork of the Future,” Richard Wagner, the 19th Century German composer, argued that art and culture must reflect each other. Wagner argues that much of modern art — and his argument sounds strangely modern — does not reflect the culture of its times but rather at its best “resembles an orator who should seek to address himself in a foreign tongue to a people which does not understand it.” Much of what we call modern art is still not understood by the masses. And so-called “found art,” or art that is made up of discarded elements of common life, like bicycles and old sinks, is even more misunderstood. Wagner goes on to argue that true art embraces all humanity, so that “each unit who is inspired with a true art-instinct develops to the highest his own particular faculties…for the glory of general Manhood in Art.” Wagner argues that drama is the highest art form as it brings together painting, architecture, and the other arts. True art can only be aimed at the general community. Do you agree with his analysis? Or is art intrinsically valuable in its own right regardless of who understands it? CGI in Film While CGI imagery was attempted in the 1970s, the first real CGI character in film was created by Pixar for the film Young Sherlock Holmes (1985). Industrial Light and Magic, a company formed by George Lucas, led the way in the widespread acceptance of this new film technology. Films like The Abyss (1989) and Jurassic Park (1993) led to the widespread use of CGI effects in film. In 1993, Babylon 5 became the first television series to use CGI as its primary method of visual effects. In 1995, Toy Story became the first fully animated film using only CGI technology. Pixar Animation Studios, in association with Disney, has produced an amazing number of quality CGI films such as Monsters, Inc., The Incredibles, and Ratatouille. This brings us to the broader question: What is art? Aristotle (384-322 BC) provided the first critical exploration of this question. A student of Plato, he lectured on a wide range of topics from the sciences (astronomy, biology, anatomy) to the more speculative fields of philosophy (logic, metaphysics, and ethics). After leaving Plato’s Academy, he became tutor to the young Alexander the Great. Unlike Plato, Aristotle was more interested in the here-and-now. His works reflect a more practical interest than Plato's did. It is not surprising that he sees the function of art in an entirely different manner than Plato. While Plato seemed to have believed that there were eternal “forms” in a reality beyond time and space, Aristotle believed that the universal “forms” are present in the
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Week 4 Technology and the Arts - Technology and the Arts A...

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