EE101Lecture28

EE101Lecture28 - Mark Redekopp, All rights reserved...

Info iconThis preview shows pages 1–4. Sign up to view the full content.

View Full Document Right Arrow Icon

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
This is the end of the preview. Sign up to access the rest of the document.

Unformatted text preview: Mark Redekopp, All rights reserved Introduction to Digital Logic Lecture 28: Simple CPU Design Mark Redekopp, All rights reserved Design of a Computer System Computer hardware falls into one of three categories of components: Processor Executes the instructions that make up a software program Memory Stores the software program Stores the data the program uses Input/Output Devices Generate the input data used by a program (keyboard, network interface, hard drive, etc.) Consumes the output data produced by a program (video display, sound, network interface, hard drive) Mark Redekopp, All rights reserved Our 4-bit Computer I/O 4 input switches IN[3:0] 4 LEDs OUT[3:0] Memory Store program instructions For our design well use a 16-row ROM (thus, 16 instructions) Stores program data For our design well use (4) 4-bit registers [R0,R1,R2,R3] that will be located in the processor itself to store program data Mark Redekopp, All rights reserved...
View Full Document

Page1 / 11

EE101Lecture28 - Mark Redekopp, All rights reserved...

This preview shows document pages 1 - 4. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online