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Unformatted text preview: ___ __ ___ ___ ___ ___ ___ __ | | | | | | | | |\ | | | | | Ship guide. |__ |__| |__ |__ | |___| | \ | | |__ |__| | | \ | | | | | | \ | | | | \ Made by: Ephphatha | | \ |___ |___ |___ | | | \| |___ |___ | \ INTRODUCTION I decided to make this guide after trying to find a good ship to buy in Freelancer. There is another ship guide, but it is hidden in a walkthrough. But I want to go a step further, so as I build up my database I'll be added data about the bases, who runs the base, the allies, the enemies, and how you can easily get in without annoying the wrong people. CONTENTS 1: Introduction 2: Table of contents 3: Version history 4: Ship guide-4.1 Freighters-4.2 Light Fighters-4.3 Heavy Fighters-4.4 Very Heavy Fighters 5: Base Alliance guide-5.1 Police Bases-5.2 Trade Bases-5.3 Rogue Bases 6: Legal Notice 7: Contact info VERSION HISTORY 0.3: First version-Most ships from the Brettonia System are in. Some ships from the Kusari System have been added. I plan to have the Liberty ships in soon, just need to get through the hostile police presence :)-I have no base info in, I'll need to go to the bases to see who runs them then I'll have to check the allies and enemies. 0.4: Second version-The base info can wait till I have all the ship info in, but I'll put the rogue bases in just so you know what bases are harder to get into. They always have the best ships. 0.5: Third Version-I have added a list of sites that emailed me to get permission to post this guide. I have a fair few ships listed, not all though, and I would really appreciate emails filling out the unknowns I have. Also, if you know a location of a ship I have not found, please tell me. 0.7: Fourth Version-I know I skipped a number, but this is a largish update, almost all ships are in, I just need to get locations for them. I'll start getting base info soon. Till then, stay posted. 0.8: Fifth Version-Very long time since last update, I was busy playing games other than Freelancer. Got the ultimate config posted, I'll tidy it up later. Also a few people emailed me with stuff to add so I put it in. 0.9: Sixth Version-Another Long Time without an update... I no longer have Freelancer, so this will practically be the final update. 1.0: Seventh version-I'm sure I have all the ships in now, the base info will have to come from submissions unless I start playing again. SHIP GUIDE Freighters 'Clydesdale' Gun/Turret Mounts: 3/5 Armor: 2200 Cargo space: 125 Max Batteries/Nanobots: 15/15 Optimal Weapon Class: 2 Maximum Weapon Class: 4 Additional Equipment: Mines, Counter Measure Cost: $23,010 Available at: Planet Leeds, Leeds System, Bretonia Planet Cambridge, Cambridge System, Bretonia 'Drone' Gun/Turret Mounts: 2/6 Armor: 3600 Cargo Space: 175 Max Batteries/Nanobots: 23/23 Optimal Weapon Class: 4 Maximum Weapon Class: 6 Additional Equipment: Mines, Counter Measure Cost: $62,820 Available at: Planet New Tokyo, New Tokyo System, Kusari 'Dromedary'...
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This note was uploaded on 12/12/2009 for the course ABC 123 taught by Professor Yah during the Spring '09 term at SUNY Stony Brook.
- Spring '09