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modeling - Modeling Modeling the Everyday World Three broad...

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Page 1 Modeling CS148 Lecture 18 Pat Hanrahan, Winter 2009 Modeling the Everyday World Three broad areas: ± Modeling (Geometric) = Shape ± Animation = Motion/Behavior ± Rendering = Appearance
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Page 2 CS148 Lecture 18 Pat Hanrahan, Winter 2009 Geometric Modeling 1. How to represent 3d shapes ± Polygonal meshes Stanford Bunny 69451 triangles David, Digital Michelangelo Project 28,184,526 vertices, 56,230,343 triangles CS148 Lecture 18 Pat Hanrahan, Winter 2009 Geometric Modeling 1. How to represent 3d shapes ± Smooth surfaces ± Bicubic spline surfaces ± Subdivision surfaces Utah Teapot Caltech Head
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