P1motivation.W09

P1motivation.W09 - Good player award (expected) 8.59 Good...

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Why do you do that? A question of motivation
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The Law of Effect Behaviors followed by a satisfying state of affairs are more likely to occur again. Behaviors followed by an annoying state of affairs are less likely to occur again. What do we mean by “satisfying” or “annoying” states of affairs? primary and secondary reinforcers
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“Pleasure tends to be associated with stimuli that enhance our biological good, namely consequences that increase our survivability or that of our offspring.” food, water, warmth, sex, air. .. Secondary reinforcers money, praise
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Social reinforcers (for example smiling) Sensory reinforcers Need for predictability versus change Need for control Need for affiliation Need for acheivement Need to think up some more needs.
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Children play with marking pens (“magic markers”) for six minutes.
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Unformatted text preview: Good player award (expected) 8.59 Good player award (not expected) 18.09 No award 16.73 Extrinsic awards undermine intrinsic motivation Homeostasis maintaining a constant internal environment (in the face of a changing external environment) temperature preoptic region of . .. you guessed it . .. the hypothalamus thirst cells within the hypothalamus changes in blood pressure (extracellular fluid) Opponent-Process Theory (another borrowed theory) Two processes (A and B) working in opposition. Early Reaction A is big (system is unprepared) Reaction B is small Remove A: get a small opposite reaction Later Reaction to A is smaller because B has kicked in. Remove A: Get a Big opposite reaction Examples Pavlovian conditioning compulsive behaviors My coffee habit Love...
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This note was uploaded on 01/14/2010 for the course PSYCH 002 taught by Professor Clark during the Spring '09 term at UC Riverside.

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P1motivation.W09 - Good player award (expected) 8.59 Good...

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