Unintendo Project Final Submission.docx - Joseph Delgado Shania Rivera Milestone#1 1.Analyze the starter program given to you for this project How is

Unintendo Project Final Submission.docx - Joseph Delgado...

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Joseph Delgado & Shania Rivera11/18/19Milestone #1 1.Analyze the starter program given to you for this project. How is the bitstring built bythe code? What would the bitstring look like if only the down arrow were pressed? Hint: Check out the code for the stage.After analyzing the starter program, the bitstring is built by a sequence of bits. This bitstringfunctions by assigning it a certain value in which the code, will use to perform that action. Youcan manipulate the data in order to fix or make your results more efficient. So,far in the startercode, we see the value [01] correspond to the down arrow key. If, I hold it down for a long periodof time, this value will be repeated continuously because my code keeps track of every singleinput the user generates.2.Analyze the the starter code. Based on the current template, how do you think theFabio sprite will decide what action to take? Describe the purpose of the forever loopin the code.Next, the Fabio sprite will follow the list of commands, the user uses the bitstring generator toset each of these bits of string for Fabio to follow. He already has lots of sprite animations,
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  • Fall '14
  • Mr. Haskell
  • Binary numeral system, arrow keys, Mario, Fabio sprite

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