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4834_lecture_17_ho - EEL 4834 Lecture 17 EEL 4834 Lecture...

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Unformatted text preview: EEL 4834: Lecture 17 EEL 4834: Lecture 17 Serialization 1: Pickle and Text Professor O. Boykin University of Florida, Department of Electrical and Computer Engineering October 8, 2009 EEL 4834: Lecture 17 Outline 1 ASCII 2 Pickle EEL 4834: Lecture 17 Serialization Definition (from Wikipedia, which was pretty good): In computer science, in the context of data storage and transmission, serialization is the process of saving an object onto a storage medium (such as a file, or a memory buffer) or to transmit it across a network connection link in binary form. The series of bytes or the format can be used to re-create an object that is identical in its internal state to the original object (actually a clone). This process of serializing an object is also called deflating or marshalling an object. The opposite operation, extracting a data structure from a series of bytes, is deserialization (which is also called inflating or unmarshalling)....
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4834_lecture_17_ho - EEL 4834 Lecture 17 EEL 4834 Lecture...

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