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Memory - Memory Allocation public class Point cfw public...

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public class Point { public Point(int x, int y) { px = x; py = y; } public void move(int dx, int dy) { px += dx; py += dy; } /* instance variables */ private int px; private int py; } Memory Allocation public class MyProgram extends ConsoleProgram { public void run() { Point p1 = new Point(2, 3); Point p2 = new Point(4, 5); p1.move(10, 11); } } Memory Allocation public class MyProgram extends ConsoleProgram { public void run() { Point p1 = new Point(2, 3); Point p2 = new Point(4, 5); p1.move(10, 11); } } heap stack Memory Allocation public class MyProgram extends ConsoleProgram { public void run() { Point p1 = new Point(2, 3); Point p2 = new Point(4, 5); p1.move(10, 11); } } heap stack overhead FFF8 FFFC FFFF p1 p2 Memory Allocation public class MyProgram extends ConsoleProgram { public void run() { Point p1 = new Point(2, 3); Point p2 = new Point(4, 5); p1.move(10, 11); } } heap stack overhead 1000 p1 p2 overhead 3 2 py px 1000 1004 1008 FFF8 FFFC FFFF Memory Allocation public class MyProgram extends ConsoleProgram { public void run() { Point p1 = new Point(2, 3); Point p2 = new Point(4, 5); p1.move(10, 11); } } heap stack overhead 1000 p1 p2 overhead 3 2 py px 1000 1004 1008 100C 1010 1014 overhead 5 4 py px 100C FFF8 FFFC FFFF Memory Allocation public class MyProgram extends ConsoleProgram { public void run() { Point p1 = new Point(2, 3); Point p2 = new Point(4, 5); p1.move(10, 11); } } heap stack overhead 1000 p1 p2 overhead 3 2 py px 1000 1004 1008 100C 1010 1014 overhead 5 4 py px 100C FFF8 FFFC FFFF overhead 1000 this dx 10 11 dy public void move(int dx, int dy) { px += dx; py += dy; } FFE8 FFEC FFF0 FFF4
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Memory Allocation public class MyProgram extends ConsoleProgram { public void run() { Point p1 = new Point(2, 3); Point p2 = new Point(4, 5); p1.move(10, 11); } } heap stack overhead 1000 p1 p2 overhead 3 12 py px 1000 1004 1008 100C 1010 1014 overhead 5 4 py px 100C FFF8 FFFC FFFF overhead 1000 this dx 10 11 dy public void move(int dx, int dy) { px += dx; py += dy; } FFE8 FFEC FFF0 FFF4
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