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Lecture+1+Course+IntroE7 - E7 Spring 2010 Lecture 1 Raja...

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E7 Spring 2010: Lecture 1 Raja Sengupta College of Engineering University of California, Berkeley
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E7: Intro to Computer Programming bspace.berkeley.edu Log in and ensure you see E7 Spring 2010 If not email Head GSI: [email protected] Admin – 2 hours lecture, 4 hours lab, 1 hour discussion per week – Professor office hours: F 9-11, 1109 Etcheverry – Head GSI: [email protected] Grade breakdown: – 50% Assignments – 12.5% Midterm 1 (March 3) – 12.5% Midterm 2 (April 14) – 25% Final (8 AM, May 11)
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E7: Intro to Computer Programming Assignments due Friday at 5 PM – We permit late submission for reasons of War, Terrorism, Earthquakes,… Please submit in correct format Empathize with your graders To help you: MS Word template on bspace Incentive: Lab 0 graded on format only Disincentive: Upto 30% off for format errors on the other assignments
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We want you to succeed Attend lecture, lab, or discussion “I can’t understand the material” – See your lab GSI – “I need more help” Discussion GSI – “…more help…” See me – 80% of you will be OK (6-8 hrs per lab) – 10% This is easy gurrrl…… A lot of extra help available for the few… Want to bend the rules Email Head GSI
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How to use a computer for engineering problems Engineering Problem: Design the suspension of this car. Performance measure is the amount the passenger will get displaced (bounced) up and down as the car travels.
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How to use a computer for engineering problems Engineering Problem: Design the suspension of this car. Performance measure is the amount the passenger will get displaced (bounced) up and down as the car travels. Step 1: Think like a physicist. A suspension is complicated. Come up with a simpler physical system that captures essential features. Step 2: Think like a mathematical physicist. To understand the simpler physical system without building it, develop a mathematical model of the simpler system. Step 3. Think like a mathematician. Figure out a method to solve the mathematical model, e.g., get the displacement of the passenger given the depth of the potholes. Step 4. Think like an engineer. Compute the model for different values of spring stiffness, damping coefficient, and mass until you find values at which performance is okay and the system can be built. Step 5. Build and test……….
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How to use a computer for engineering problems Engineering Problem: Design the suspension of this car. Performance measure is the amount the passenger will get displaced (bounced) up and down as the car travels. Step 1: Think like a physicist. A suspension is complicated. Come up with a simpler physical system that captures essential features. Each wheel can be approximated by the following.
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How to use a computer for engineering problems Engineering Problem: Design the suspension of this car. Performance measure is the amount the passenger will get displaced (bounced) up and down as the car travels.
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