MultipleObjects

MultipleObjects - M virtual v ~MultipleObjects(void); ~...

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#ifndef __MULTIPLE_OBJECTS__ #define __MULTIPLE_OBJECTS__ # #include "Tracer.h" # class MultipleObjects: public Tracer { public: p MultipleObjects(void); M MultipleObjects(World* _world_ptr);
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Unformatted text preview: M virtual v ~MultipleObjects(void); ~ virtual RGBColor v trace_ray(const Ray& ray) const; }; } #endif...
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