SingleSphere - S virtual v ~SingleSphere(void ~ virtual...

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#ifndef __SINGLE_SPHERE__ #define __SINGLE_SPHERE__ # #include "Tracer.h" # class SingleSphere: public Tracer { public: p SingleSphere(void); S SingleSphere(World* _worldPtr);
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Unformatted text preview: S virtual v ~SingleSphere(void); ~ virtual RGBColor v trace_ray(const Ray& ray) const; }; } #endif...
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