BuildSingleSphere

BuildSingleSphere - tracer_ptr = new SingleSphere(this); t

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void v World::build(void) { vp.set_hres(200); vp.set_vres(200); vp.set_pixel_size(1.0); vp.set_gamma(1.0); v background_color = white;
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Unformatted text preview: tracer_ptr = new SingleSphere(this); t sphere.set_center(0.0); sphere.set_radius(85); }...
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