NotesWeek3Performance

NotesWeek3Performance - A) Introduction a.

Info iconThis preview shows pages 1–4. Sign up to view the full content.

View Full Document Right Arrow Icon
A) Introduction a. In every day life, we act to interact with the everyday world - performance b. Acting is transposing everyday behavior to the screen c. We have no vocabulary to describe the art of performance B) Performance  as visual-aural representation of the script a. Dialogue (provided by the writer) through the voice  of the player i. Words- basic form of communication ii. Intonation and beats creating meaning 1.  rise and pitch 2. intonation is controlled by the actor iii. Pauses and pace 1. Slow and fast iv. Volume 1. Loud and soft v. Silence 1. A reaction 2. usually the most critical times b. Action(second thing writer gives us) through the body  of the player i. Action as content 1. Moves the plot along ii. Posture iii. Gesture- characterizes and creates different meaning of the action. A  gesture does not propel the plot but an action does.
Background image of page 1

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
1. ex “Mildred Pierce” – hands in pocket walking down the pier iv. Business 1. Things that an actor devises or director gives during dialogue.  2. Stuff they may be doing while talking during long dialogue v. Facial Expression and reaction 1. Visual Analysis c. Character (third thing writer gives us) and other aspects of the film’s meaning  through dialogue, action and the  properties of the player i. Properties 1. Player’s physicality: (expressive-can be picked up by camera and  microphone) a.  Voice- every actor has a distinct voice i. Bette Davis doesn’t put the accent on the words  you expect. Puts them on unimportant words b. Body i. Actors have to be comfortable in their bodies ii. They have to be able to move well c. Face i. Majority of movies is focused on the close up d. Eyes e. Age i. Women have a harder time hiding age on camera 2. Player’s personality a. Has to be expressive, concrete
Background image of page 2
3. Player’s talent 4. Player’s mythology: off screen and on-screen a. Stories from real life and reel life The film’s meaning comes from the properties of the player ii. Persona of the player: comprised of these four properties 1. Persona- means mask in Greek
Background image of page 3

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Image of page 4
This is the end of the preview. Sign up to access the rest of the document.

This note was uploaded on 02/23/2010 for the course CTCS 190 at USC.

Page1 / 8

NotesWeek3Performance - A) Introduction a.

This preview shows document pages 1 - 4. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online