3spec - Nachenroids CS32 Winter 2010 Project #3 For...

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Nachenroids CS32 Winter 2010 Project #3 For questions about this project, e-mail Carey Nachenberg: climberkip@hotmail.com Always remember this: When in doubt about a requirement for Project #3, you can never lose points by making your program behave the same as our demonstration program, even if this violates the specifications below! Our first suggestion to you is to read this entire document once or twice before writing a single line of code. Take notes as you read. Due: Part 1: 9:00 PM Monday, February 22 Part 2: 9:00 PM Sunday, February 28
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Table of Contents Table of Contents ................................................................................................................. 2 ............................................................................................................................................. 2 Introduction .......................................................................................................................... 3 So how does a video game work? ........................................................................................ 4 We’re providing you with lots of pre-written code ............................................................. 6 Provided Classes .................................................................................................................. 7 GraphObject ..................................................................................................................... 7 World ............................................................................................................................. 11 SoundFX ........................................................................................................................ 14 Functional Requirements ................................................................................................... 15 Bullet Requirements ....................................................................................................... 15 Player Requirements ...................................................................................................... 16 Asteroid Requirements ................................................................................................... 18 FreeLife Requirements ................................................................................................... 19 Alien Requirements ....................................................................................................... 20 TerminatorAlien Requirements ..................................................................................... 21 How do I deal with collisions between objects? ................................................................ 22 Don’t know how or where to start? Read this! .................................................................. 22 Keyboard Control Hints ..................................................................................................... 23 Other Suggestions and Hints
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This note was uploaded on 03/08/2010 for the course COM SCI 32 taught by Professor Smallberg during the Spring '07 term at UCLA.

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3spec - Nachenroids CS32 Winter 2010 Project #3 For...

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