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ITP109_Lab3 - – Use constants for 100(DOLLAR 25(QUARTER...

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ITP 109 Lab 3 Goal In this lab, you will write a program - Vending Machine . You will practice using variables, constants, the Scanner class to get keyboard input, division and mod operators, and comments. Assignment Your program will determine the change to be dispensed from a vending machine . An item in the machine can cost between 25 cents and 1 dollar, and the machine accepts only a single dollar bill to pay for the item. You need to figure out the change that will be dispensed in quarters, dimes, nickels, and pennies. Use the division and mod operators to figure out the change.
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Unformatted text preview: – Use constants for 100 (DOLLAR), 25 (QUARTER), 10 (DIME), and 5 (NICKEL). • Create your program using Eclipse. Your project should be named Lab3 , and your Java class should be named VendingMachine . • Use the Scanner class to get input from the user, and use System.out to print to the console window. • Make sure to comment your code. Grading - 30 points total • 10 points: User input and output • 10 points: Calculating the change correctly • 10 points: Comments, style, and proper submission...
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