assemknowing - • Be familiar with the floating-point unit...

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Chapter 1 After reading this Chapter, you should be able to understand or do each of the following: Understand what an assembler does Understand hardware and software requirements for the book Know the basic history of PC Assemblers Differentiate between protected mode and real-address mode Learn basic principles of computer architecture as applied to the Intel IA-32 processor family Perform binary addition and subtraction Understand basic boolean operations Differentiate between signed and unsigned binary integers Understand ASCII character representation Chapter 2 After reading this Chapter, you should be able to understand or do each of the following: Understand the basic structure of a microcomputer Be familiar with the instruction execution cycle Understand how computers read from memory Understand how the operating sytem loads and executes programs Know the modes of operand and basic execution environment of the IA-32 processors
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Unformatted text preview: • Be familiar with the floating-point unit and the histrory of Intel Processors • Understand how memory is addressed in proteced mode and real-address mode • Know the basic components of a microcomputer • Understand the different levels of input-output Chapter 3 After reading this Chapter, you should be able to understand or do each of the following: • Know how to represent integer constants, expressions, real number constants, character constants, and string constants in assembly language • Know how to formulate assembly language instructions, using valid syntax • Understand the difference between instructions and directives • Be able to code, assemble, and execute a program that adds and subtracts integers • Be able to create variables using all standard assembly language data types • Be able to define symbolic constants • Be able to calculate the size of arrays at assembly time...
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