EQD project - Robert Maksimow EQD project: Dr. Launier...

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Robert Maksimow EQD project: Dr. Launier Psych 100: Fall 07 EQD: Discovering Emo The idea of playing the EQD re-creational games led me to be quite skeptical in the beginning of the semester. The thought of playing emotional games and asking complete strangers to open up and share their personal emotions with me was a bit difficult in various ways, however I knew it had to be done so I swallowed my pride and decided to make the best of it. I had been feeling a bit bitter towards my colleagues and decided that it would be best if introduced the idea of playing the EQD games with them. I involved my co-workers (who will remain anonymous) and believed that we could all gain from the series of EQD games. While playing all of the games, we were able to open up to each other and find out what it was that caused us to, often times, resent one another. I made this project not only important for the success in this class but also in my work life. This project has helped me to realize even more so just how different we are from each other and what emotions drives different responses to specific situations. I learned quit a bit about myself and how my emotions can fluctuate depending on the mood I am in. It all seems obvious but our human emotions and behavior are not always obvious, it is a struggle to interpret human behavior, but the EQD games did help. We played Pair-O-Dimes five times, In Sight Connections five times, Synchronicity twice, Hard Knocks four times and Brenda’s Game was played once. I will not refer to my co- workers (players) by their names for confidential purposes however, I will refer to them by an individual letter. R, J, M, B and I started out with Pair-O-Dimes and got a feel for the game rather quickly. 1
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Pair-O-Dimes: In this game, poker is the basis for which the game was created however, the best suited hand does not win. Collectively, the players will discuss each emotion dealt to them and determine who has the best emotional hand and the person with the best hand wins. The interesting part of this game is that you can choose which emotions you want or don’t want. This game is not about how good of a poker player you are, it’s about opening up and sharing your emotions with others. This game assisted me in being a better listener and increased my ability to converse with the others and share our personal experiences with one another— something that we wouldn’t normally do but grateful we did. As we determined who won the game, we had to discuss why one hand was better than the other. We were often in disagreement with each other when it came down to determining the winner, it became quite comical after while. Negative emotions were displayed, and competition was very evident throughout this game. We expressed positive emotions when we were dealt certain cards that triggered
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EQD project - Robert Maksimow EQD project: Dr. Launier...

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