Homework - Assuming fully opaque surfaces Transparent...

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Homework #1 Due: 10/23 (submit to T.A.) Extract iso-surface from a volume data Render a super-imposed image of the volume and the  extracted surface
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Homework Requirement DVR based volume rendering Variable iso-value for surface extraction Phong shading You must calculate volume gradient and surface normal on  the fly Depth consistency The Further object are obstructed by nearer one
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Unformatted text preview: Assuming fully opaque surfaces Transparent surfaces are optional Homework Environment C/C++, C# GPU or CPU-based You can use either DirectX or OpenGL, but DirectX may be preferred Data 256x256x225, 8 bit head CT data Raw data : no header You can download at http://cglab.snu.ac.kr/lectures/08-2/graphics/data.zip...
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This note was uploaded on 04/29/2010 for the course CSE 4190.410 taught by Professor Shinyeonggil during the Spring '09 term at Seoul National.

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Homework - Assuming fully opaque surfaces Transparent...

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