AwesomeTEamplateForProject2

AwesomeTEamplateForProject2 - ii Physical anthropometric...

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Kano Method User Response Tallies Dislike Live With Neutral Must Be Like F e a t u r e s
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Kano Method User Response Percentages Dislike Live With Neutral Must Be Like Rating System pay background incentives points exams essays projects forum notes ratemyexam F e a t u r e s
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reverse, Must have, Linear Satisifier,  Delighter) F e a t u r e s
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College Students Professors Purpose Physical Cognitive Product Value Matrix  (Stakeholder's Matrix) Aesthetics/  Emotion a) Four Rows on the left i) Purpose: rational, logical purpose for interacting with the product.
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Unformatted text preview: ii) Physical: anthropometric, ergonomic interaction with the product. iii) Cognitive: learning, understanding, memory needed to interact with the p iv) Aesthetics-Emotion: form, color, and emotion surrounding the prod. Administrators High School Students (Future Users) product. Products Product Requirements and Stakeholders Needs Matrix r o d u c t F e a t u r e s...
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This note was uploaded on 09/08/2010 for the course BUS 131D at San Jose State.

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AwesomeTEamplateForProject2 - ii Physical anthropometric...

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